Hello Neighbor is a stealth horror game created by Patrick Wotruba for Microsoft Windows, OS X, and Xbox One. It was published by tinyBuild on December 8th, 2017.
Hello Neighbor
Gameplay
The gameplay consists of sneaking around your neighbor's house and collecting items while avoiding capture. The goal is to find the neighbor's basement and capture the neighbor, who is the only living person in the house. The basement is locked and the only way to unlock it is to collect a key hidden in a puzzle. The puzzles consist of a combination of logic and fetch quests, and the player must find the combination in order to open the locked door.
Graphics
The graphics in Hello Neighbor are realistic and appealing. The graphics are similar to the graphics seen in The Sims games.
Replayability
Hello Neighbor has a lot of replayability. There are many items that the player can collect, and there are many ways to avoid capture from the neighbor.
Conclusion
Hello Neighbor is a stealth horror video game. Players play the role of a young kid who must sneak into his neighbor's basement. The neighbor, who is unknown to the player, has been experimenting on animals and building traps, and it is up to the player to find out what is happening.
- The puzzles and challenges in the game make it very difficult and challenging, but they also make it more fun and interesting
- The graphics and the environment in the game make it very immersive and realistic
- The player can go through the game multiple times to find all of the different endings
- The game is suspenseful and it is very difficult to avoid checking in with the neighbor and trying to uncover his identity
- The game is very unique and interesting and it has a lot of replayability
- The game can be very difficult and frustrating at times
- The game has a lot of bugs and glitches and it is difficult to play
- The player can get very frustrated with the game and may abandon it
- The game is not very realistic and it does not seem like it is worth the time to play