The game Crack Down™ was released in 1990 by the British company Rare. It was created by two developers, Gregg Mayles and Steve Stamper, who were at the time only 17 and 18 years old respectively.

Crack Down™

The game was originally designed to be an arcade game, but was later released for the Nintendo Entertainment System (NES). It is a 2D game that is set in a futuristic sci-fi world. Crack Down™ is a game that takes place in the fictional city of Pacific City. The game is set in the future, in the year 2030. At the start of the game, the player's space shuttle has just landed in Pacific City. Pacific City is a futuristic metropolis with two major districts: Cracktown and Pacific Heights. Pacific City is an ultramodern city, full of futuristic buildings and technology. Crack Down™ is a game that is based on the popular game Crackdown. It is a game that is third-person shooter that is set up in a futuristic city. You play as an Agent that has the power to be agile, strong, and authoritative. The agent has to rid the city of three gangs--the Mafia, the Yakuza, and the Triads.

Gameplay

You are an agent who has to rid the city of three gangs--the Mafia, the Yakuza, and the Triads. As the agent, you are given the power to be agile, strong, and authoritative. You are equipped with futuristic weapons that are capable of destroying the gangs' strongholds. The game is set up in a futuristic city that is highly technological. You are given an aerial car that you can control. The car is equip with missiles that are capable of destroying the gangs' strongholds.

The game is a third-person shooter game, where the player controls the character's movement with the left analog stick and the character's camera perspective with the right analog stick. The player can move or run depending on what direction they push the left analog stick. The player can use the right analog stick to look around. The player can crouch with the left thumbstick. The player can also use the right thumbstick to look around when they are in crouching position. The player can use the R trigger for shooting, the L trigger for aiming, and the Y button to jump.

The game is split into two modes, free-roam and mission. Free-roam is when the player can explore the city in order to find various things to do. Missions are when the player has to complete a task.

Graphics

The graphics are in two colors, white and black. A review by the website IGN states that the game is "amazing", and that it is "one of the most fun, addictive, and downright bizarre games to be released for any system in years".

Information about replayability

The game is very addictive, and the story mode is quite long, with over 50 missions. This game has a high replayability because it has a lot of different missions, each with different challenges. You are not faced with the same mission every time.

Conclusion

In Crack Down™, the player controls an agent of the Agency of Peace and Intelligence, a government organization that uses force to maintain order in a futuristic Chicago. The player's goal is to rid the city of crime by any means necessary. The player can commandeer a variety of vehicles, from a police car to a helicopter, and use a variety of weapons, from a pistol to a futuristic plasma weapon.

Pros:
  • Game is fun and addictive
  • Graphics are in black and white
  • The game is set in a futuristic sci-fi world
  • The story mode is long, with over 50 missions
  • The gameplay is split between free-roam and mission
  • The music is catchy
  • The gameplay is very fast-paced
Cons:
  • The graphics are not as good as those in other similar games
  • The collision detection is not as good as it could be
  • The player can't save the game
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